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/** * SHA256 * * An ActionScript 3 implementation of Secure Hash Algorithm, SHA-256, as defined * in FIPS PUB 180-2 * Copyright (c) 2007 Henri Torgemane * * Derived from: * A JavaScript implementation of the Secure Hash Standard * Version 0.3 Copyright Angel Marin 2003-2004 - http://anmar.eu.org/ * Derived from: * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined * in FIPS PUB 180-1 * Version 2.1a Copyright Paul Johnston 2000 - 2002. * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet * * See LICENSE.txt for full license information. */ package com.hurlant.crypto.hash { public class SHA256 extends SHABase implements IHash { protected static const k:Array = [ 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2]; protected var h:Array = [ 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19 ]; public function SHA256(){ } public override function getHashSize():uint { return 32; } protected override function core(x:Array, len:uint):Array { /* append padding */ x[len >> 5] |= 0x80 << (24 - len % 32); x[((len + 64 >> 9) << 4) + 15] = len; var w:Array = []; var a:uint = h[0]; var b:uint = h[1]; var c:uint = h[2]; var d:uint = h[3]; var e:uint = h[4]; var f:uint = h[5]; var g:uint = h[6]; var h:uint = h[7]; for (var i:uint=0; i<x.length; i+=16) { var olda:uint = a; var oldb:uint = b; var oldc:uint = c; var oldd:uint = d; var olde:uint = e; var oldf:uint = f; var oldg:uint = g; var oldh:uint = h; for (var j:uint=0; j<64; j++) { if (j<16) { w[j] = x[i+j] || 0; } else { var s0:uint = rrol(w[j-15],7)^rrol(w[j-15],18)^(w[j-15]>>>3); var s1:uint = rrol(w[j-2], 17)^rrol(w[j-2],19)^(w[j-2]>>>10); w[j] = w[j-16] + s0 + w[j-7] + s1; } var t2:uint = (rrol(a,2) ^ rrol(a,13) ^ rrol(a,22)) + ((a&b) ^ (a&c) ^ (b&c)); var t1:uint = h + (rrol(e,6) ^ rrol(e,11) ^ rrol(e,25)) + ((e&f)^(g&~e)) + k[j] + w[j] h = g; g = f; f = e; e = d + t1; d = c; c = b; b = a; a = t1 + t2; } a += olda; b += oldb; c += oldc; d += oldd; e += olde; f += oldf; g += oldg; h += oldh; } return [ a,b,c,d,e,f,g,h ]; } /* * Bitwise rotate a 32-bit number to the right. */ protected function rrol(num:uint, cnt:uint):uint { return (num << (32-cnt)) | (num >>> cnt); } public override function toString():String { return "sha256"; } } }