<!DOCTYPE html>
<!--
/*************************************************************
* This script is developed by Arturs Sosins aka ar2rsawseen, http://webcodingeasy.com
* Feel free to distribute and modify code, but keep reference to its creator
*
* Gravity is a box2dweb wrapper for HTML elements. It provides a way to apply physics
* to HTML elements, define gravity, handle collisions, apply different parameters as
* friction, restitution, density and even drag physical HTML element bodies.
*
* For more information, examples and online documentation visit:
* http://webcodingeasy.com/JS-classes/Apply-physics-to-HTML-elements
**************************************************************/
-->
<html>
<head>
<style>
#input
{
margin: 100px auto 0 auto;
width: 170px;
display: block;
}
#input2
{
margin: 0px auto 0 auto;
width: 170px;
display: block;
}
#submit
{
margin: 0px auto 0 auto;
width: 51px;
display: block;
}
</style>
</head>
<body>
<p><input type='text' placeholder='Username' id='input'/></p>
<p><input type='password' placeholder='Password' id='input2'/></p>
<p><input type='submit' id='submit' value='Login' onclick="gr.load();"/></p>
<script type="text/javascript" src="./Box2dWeb-2.1.a.3.min.js" ></script>
<script type="text/javascript" src="./gravity.packed.js" ></script>
<script type="text/javascript">
var gr = new gravity({
boundaries: "document",
debugDraw: false
});
gr.add("input", {
fixed: false,
restitution: 1,
friction: 0.1,
density: 1,
includeChild: false
});
gr.add("input2", {
fixed: false,
restitution: 1,
friction: 0.1,
density: 1,
includeChild: false
});
gr.add("submit", {
fixed: false,
restitution: 1,
friction: 0.1,
density: 1,
includeChild: false
});
</script>
</body>
</html> |